AI Insights · Timothy · January 2022
Top 5 Battlefield Commander Games Performance in Ecuador: Q4 2021
In the fourth quarter of 2021, the top Battlefield Commander games in Ecuador showed varied performance trends in downloads, revenue, and active users. Here’s a breakdown of how these games fared, based on Sensor Tower data.
In the fourth quarter of 2021, the top Battlefield Commander games in Ecuador demonstrated diverse performance trends across downloads, revenue, and active users, according to Sensor Tower data. Here’s a detailed look at how these games performed:
Clash Royale from Supercell saw a steady increase in weekly revenue, peaking at about $10.3K in the week of December 20. Weekly downloads showed a significant rise, reaching approximately 30.6K in the last week of November. Meanwhile, weekly active users grew from 511K at the start of the quarter to around 929K by the end of December.
Castle Raid! by VOODOO had modest weekly revenue, peaking at $23 in the final week of November. Weekly downloads saw a declining trend, dropping from 13.3K in mid-October to just 985 by the end of December. Active users also followed a downward trajectory, starting at 20.3K and ending the quarter at 6.5K.
Art of War: Legions by Fastone Games HK experienced fluctuating weekly revenue, peaking at $245 in the week of November 22. Weekly downloads were stable, with a slight increase towards the end of the quarter, reaching around 1.2K in the last week of December. Active users remained relatively consistent, hovering around 12K throughout the quarter.
Castle Crush:Epic Battle from Wildlife Studios showed a steady weekly revenue, peaking at $83 in the week of November 22. Downloads were fairly stable, with a slight increase towards the end of the quarter, reaching about 1.3K in the final week of December. Active users also saw a consistent increase, starting at 2.3K and climbing to 2.8K by the end of the year.
Conquer the City: Tower War by JoyPuz had no significant revenue during the quarter. Weekly downloads started strong at 1.7K in early October but dropped dramatically to just 209 by December 6. Active users showed a similar trend, peaking at 3.2K in mid-October and falling to 1.4K by the end of December.
For more detailed insights and data on app performance, visit Sensor Tower.